
Morwen Lagann
Tyrathlion Interstellar
1592
|
Posted - 2016.01.23 02:46:30 -
[1] - Quote
Spent 4 hours playing with this on a twitch stream earlier. Generally pretty happy with it. It's fun and simple, and gives me something to do actively rather than sit and spin my ship. Best of all it can be done anywhere as long as I'm logged into the client, so I can do it while sitting cloaked and waiting for a target, or while I'm docked and waiting for a fleet to form up.
I did find some issues, so I'm going to split them up based on what part of PD they are affecting.
User Interface: Issue: The size of the Project Discovery window isn't adjustable. Description: Some players (like me!) are going to have a lot of spare screen real estate to work with, and we'd like to make use of it. Allowing us to resize the interface would allow for players to use the space they've got available. As it is, the default window size is great for small or compact screens, and all of the UI elements feel like they fit neatly and effectively, but an expanded window size would allow for more effective use by players who want to spend time doing this. It would also help with some other issues I'll list below. Suggested Fix: Make it possible to resize the window within reason. Tthere should, of course, be a minimum size - what we've got now works well for that.
Issue: Switching quickly between whole-image and a 'locked' magnified area is awkward. Description: The click-to-lock-viewfinder behavior is useful but in order to view the whole image for a moment and then return to that zoomed in area, one must click in the image to unlock it, move the mouse out, then move the mouse back to where it was originally and click to lock again. Suggested Fix: Add a keypress (or button) to quickly toggle between showing the whole image and the selected magnified area.
Issue: Minimap sometimes covers portion of image that user is trying to look at Description: Using the magnifying glass functionality causes a small minimap of the full image to appear in the lower-right corner. If the user is attempting to look at the lower-right corner of the whole image, this map can get in the way. Suggested Fix: Move the minimap out of the larger image entirely.
Issue: Magnifying glass functionality on image is awkward around edges of image. Description: Because the magnifying glass functionality uses the relative position of the mouse cursor to the whole image itself, trying to look at things near the edges of the image is difficult because the cursor must be on the edge of the image in order to view things at the very edge, which, as one can imagine, results in the mouse cursor often going off of the image entirely and deactivating the magnification as a result. Suggested Fix: Change the anchoring point for the mouse cursor so that it represents the center of the magnified area; this will also allow for a "deadzone" along the edges of the image. Alternatively, allow the user to click and drag on the minimap (if moved out of the main image, as in the previous suggested fix) to move the viewport around in the larger image.
Color Filters: Issue: Need more filters. Description: For some images, the four filter settings we have (red/green/blue, green-only, green/blue, green/red) are not enough to clearly discern certain cellular formations in the image. Suggested Fix: Add filters for red-only, blue-only, and red/blue.
Issue: Colorblindness sucks. Description: For people with normal vision, the minigame looks and works great. For people with colorblindness it could become nearly impossible to participate. Suggested Fix: An option for players to select the colors they want to be used instead of RGB would probably be ideal if it is possible.
Issue: Some tooltip examples use color filters and some do not. Description: Some of the tooltip examples for the cellular formations are shown under specific color filters. The ability to view tooltip examples under different filters would help users spot them more easily. Suggested Fix: Show any given tooltip example under multiple color filters.
Gameplay: Issue: Tooltip examples of the different cellular formations need a little more variety. Description: There are a wide range of correct uses of each of the formations that players are trying to identify. A few more examples of each would help players identify them in some more obscure cases. Suggested Fix: Add some extra examples for each tooltip.
Issue: 'Results' page is often wildly inaccurate. Description: The results displayed on images that have not yet reached a "consensus" often appear to be so wildly incorrect that it is either an issue on CCP's end or users are deliberately being lazy ***** on sisi and clicking the wrong things and skewing the statistics as a result. Suggested Fix: Not really sure, but it needs to be looked into. If it's an issue of users deliberately skewing the results out of laziness, then a way to eliminate and discourage that needs to be found. Other posters have touched on this already.
Issue: Player has no idea when his or her submissions will be factored into their accuracy ratings. Description: There's no way to tell how long it will be before a particular image will have a consensus reached and accuracy ratings back-tracked for users that contributed to that consensus. Suggested Fix: Include an estimate, either as a percentage of completion, or perhaps a time, for "pending" submissions in the history dropdown. If possible, of course.
Morwen Lagann
CEO, Tyrathlion Interstellar
Owner, The Golden Masque
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Morwen Lagann
Tyrathlion Interstellar
1593
|
Posted - 2016.01.26 20:05:50 -
[2] - Quote
Had an additional thought regarding payouts.
Don't pay out for submissions that are still building a consensus. Pay out after a consensus has been reached for a particular slide.
That might help limit the spam-clicking and random submissions by people trying to **** around; in the event that you have people just spamming one thing in a concerted effort to disrupt the system it's not hard to spot it and penalize those players accordingly... and in the meantime they're not getting any reward for that "effort."
Morwen Lagann
CEO, Tyrathlion Interstellar
Owner, The Golden Masque
|

Morwen Lagann
Tyrathlion Interstellar
1593
|
Posted - 2016.01.28 22:01:56 -
[3] - Quote
Sgt Ocker wrote: That would work so well - One jabber ping to an alliance, you have a consensus.
Except for the fact that the slides you get are random.
Morwen Lagann
CEO, Tyrathlion Interstellar
Owner, The Golden Masque
|